He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. You should check each of your players to see where the best improvements can be made and then set their individual training focus. Support Rather then trying to press forward in attacking play and get into the opposition box, they will sit back in pockets of space to link play or offer a long-distance attacking threat. The goal (excuse the pain) is to get the ball in the back of the net and they have that knack or instinct for finding goals. Keep in mind that they are not a defensive anchor however unless their attributes, personality, traits, your tactics and more guide them in that direction. They will provide support in wide areas at times, but from deep. I suspect they will be fine for last years game but I haven't tested it. login or sign up to start chatting. Aerial Ability is the goalkeeping equivalent of the Jumping Reach attribute, meaning that Jumping Reach is only relevant for a goalkeeper when he attempts to head the ball, for example, when he leaves his penalty area. The Coaching Attributes are put into practice while in Training. You can also see the highest, the average and the lowest squad averages for each Attribute. Expand thats what i am talkin about! Looking at and testing through both ratings files from. What do I mean by this, well have a look at the screenshot below. Acceleration and Pace are still the most important. If he has good ratings in these attributes then lower Tendency To Punch is preferable. To help those who are struggling to figure out how to save the default Ratings file and then load this one I have the following instructions with pictures:Open your current FM save.Download FM Genie Scout if you don't already have it. The calculation was 1-(1.039/1.648) or 36.95%. It does need balancing to make it more usable though. Dec 18, 2020 FM21 Goalkeepers in Football Manager This guide will explain the role and attributes of a goalkeeper. It is particularly useful in wet weather conditions. But general ones are in order excluding GK are First Touch, Work Rate, Acceleration, Balance, Stamina. They will be with their defensive partner(s) in working to break up attacks, preventing the ball from going into the box and marking opposition as a part of your tactic. Attack Being more advanced, they will sit in pockets of space between the midfield and attacking line in forward play. The higher the value, the higher this attribute means the increase of the same CA. Wigo said: wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? It's for Genie Scout. Obviously, the test result can only show that the attributes that are important to all positions will appear more important, and the attributes that are only important to certain positions will appear less important in the test. This site is not endorsed by Sports Interactive or SEGA and is intended for entertainment purposes only. For a better experience, please enable JavaScript in your browser before proceeding. This gives a sense of the value of each attribute for each position. Stamhey, just wanted to let you know that we have a fb style chat for our members. Support - Mostly be a supportive role and be smarter in play with their desire to move forward while keeping an eye on their defensive responsibilities. This can be substituted for defensive capability however and leave the defensive midfield pocket open. for example check shane lavery in blackpool! Stopper The stopper is the defender who will step up a bit more and close down players, marking earlier in the defensive plays. Expand hahaha good point mate! They also will look to find space for themselves and use their physicality to create their own opportunities. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. ZaZ said: I'm gonna take the freedom to add the filters I use. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. The purpose of this post is to give back to the community.2. For example, a breakthrough can speed up when lying on the ball, relying on physical fitness instead of dribbling, or relying on dribbling. Whereas Acceleration and Pace are relevant to almost all positions and mainly top two for most positions.Assuming that the attributes table results are the same for all positions is not correct. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files hope you get it feel still kind off dizzy after new years celebration, Wigo said: guys what you think of that way? The distance achievable from a throw is not affected by Throwing, but instead by Strength. i get it, but can you upload filters for the game not for Genie scout? Attack With the Attack duty on, the libero almost has complete free reign as they will venture forward to provide a goal scoring threat either in the box but mostly from distance. Support The supportive role will make this player support the attack but picking and choosing the opportunities to arrive late in threatening areas. Support Only one real role and that is the duty of a Roaming Playmaker. Last year I put everyone on acceleration lol (. Thank you ZaZ and Mark for all your work! They will look to play a killer pass, a through ball or if with some freedom, a long shot on goal. That image is available in FM Scout, based on weights from FM Editor. very interesting! wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? Mark said: This question comes up a lot on the forum. You must log in or register to reply here. Or for FM? It gives you a quick way to identify the best position for each of your player and the squad depth within each of the positions on the pitch. Interesting work I think. A player with 20 in every attribute would get 100% for all positions. Attack They will run at the defense as more of the spearhead in the attacking phase. Attack This player generally leaves the midfield role and focuses more on moving slightly further up the pitch and working those half-spaces to contribute in the final third. 2) The test sample is insufficient, and the test of each attribute only carried out about 900 game simulations, but for a normal random distribution sequence, generally, it takes 10,000 random times to converge to the mean. 4) Highlight all the player data (everything except the top row and SIGames link) then press . Mentals are important too. I recommend the g version which requires a small donation. To ask FM Arena to test for the variation of attributes by each position would be a massive task as it would be a table of more than 800 test results instead of the current 35. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files hope you get it feel still kind off dizzy after new years celebration Expand Upload it please, here you go mate https://www.mediafire.com/file/tdd07q0z4zh29me/Power+attributes+2.rar/file. Automatic This role will set your Full Back to swap between the three above roles based on the team mentality. FM SCOUT is the definitive Football Manager fan site. in link its only GRF file :/ Expand There isn't much what to do there. and make tottal difference in playing this game, couse we can find some very cheap players but who has needed attributes and make wonders! Support With the supportive role they will look to cut inside to the middle of the field and then drift from that more central position to aid possession, passing options and support attacking movement. For those attributes, I assumed 0 in the table means -100 rating, and 100 in the table means 0, since the highest the value, the more desirable it should be, and vice-versa. It does need balancing to make it more usable though. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Frankly, this sheet works in the same way as the Overall Roles tab. Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. Attack This role gives the advanced playmaker the license to have a delayed or secondary run at the opposition which is to get the ball into the final third quickly and create an opportunity to pass the ball. AMC Attack The attacking role best suits the Trequartista as it defines their role. For example, the test results have almost no impact on the outcome of shooting, but explosive power has a great impact on the outcome. Expand I'll do my poor man's version too, with only the most important attributes, so it puts more importance on those attributes and gives good cheaper players. Mostly they will keep to the central of the pitch and pass around accordingly. Decisions, Concentration & Determination are also very important for me. ZaZ said: This is the FM Genie Scout filter based on the study of ykykyk05251 for best attributes for each position of Blue 3.0 RPM (aka Blue DM). I would also like to derive the positions not covered.I will have a play and update it next week. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. No other copying or use is permitted without written agreement from the author. Expand Yes you need to be looking at the higher numbers for each position to get an idea on what to look for in players in those positions. ZaZ said: It's for Genie Scout. The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. Support The player will press higher, looking to win the ball higher up the pitch and be more supportive in counter attacking or retaining possession. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? Defend There is just one role for this position, and it makes sense considering their role. Working the ball around and you are able to get into a good position; this is a good attacking opportunity, just needs a bit more patience and your player takes a shot from 35 yards out which is never going to trouble the keeper. It is close to 4 o'clock. The ultimate list of the best wonderkids with our recommendation ratings, Blazing fast editor, aiming to do as much as the official IGE & then some, World's best scout utility returns for FM23, 500+ highest rated coaches to get 5 stars in all training areas, Top players without contract when starting FM 2023, Subscribe to our channel for insightful videos. These files seem to be able to be used across games. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. They do not venture too far out of their box when in possession. And the winners are (drum roll please):These are in order. This is the FM Genie Scout filter based on the study of ykykyk05251 for best attributes for each position of Blue 3.0 RPM (aka Blue DM). In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. Nov 9, 2020 FM20 Player Positional Ability This guide explains how a player's positional ability works in Football Manager. Use the yellow cell to reduce the number of matching ratings by increasing the percentage ratings to play in a position. Higher Handling reduces the likelihood of the ball being dropped or parried, potentially giving the opposition a goal-scoring opportunity or corner. Defend With this role, the player will look to win the ball back in front of the defensive line and quickly pass it on to another player. absolutly different for fm-arena filter test! These are the ones I am interested in. He did a huge post about it on the Korean FM forum. Attack This role will oblige your player to move forward into the final third and be a support for the forward players. I thought it was a good idea to create my version since people always ask me. FM22 Training Schedules Download How To Install Use the download button above then extract the file using WinRAR for Windows or Archiver for Mac and extract to the file location below: \Documents\Sports Interactive\Football Manager 2021\schedules This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Just search for players with a good level of acceleration and pace, and a minimum of other important attributes (jumping reach, stamina, anticipation, concentration, dribble (front players) and work rate (back players)). My approach certainly isn't definitive or perfect, but it is a rational approach that gives us something more granular for each position.I hope this helps. Contact Us | Copyright Notice | Privacy Policy | Cookie Policy, www.guidetofm.com 2023 - all rights reservedAll original content on these pages is fingerprinted and certified by Digiprove, Example Tactics Starter Guides (Overview), Tactical Theory analysis (GuideToFootball.com). amazing stuff! Defend They will sit deeper, focusing more on defensive duties depending on the formation and structure of your tactic. Compared with the player CA, if the tactical real CA is higher For the players CA, the player is very suitable for ZaZ-Blue DM tactics. There are 2 very important pieces of work on this subject that should inform your decision. They are split into three categories on each player's Profile screen. I'm gonna take the freedom to add the filters I use. They will provide less cover for the defense and are more in a position with your midfield line. Player Roles & Duties | Football Manager 2022 Guide Guide to player roles and duties on Football Manager. Let us know how it goes. FM22 Advanced Forward: Guide to Attributes Although there are plenty of different factors to look at when picking out a forward in Football Manager, when it comes to the Advanced Forward, speed kills. Displaying adds is vitial for our project and keeps us running. Being published here means more exposure and recognition for you. The official Football Manager site can be found at footballmanager.com and the official forums can be found at community.sigames.com. Attack Not only will they try and perform the defensive press, but this player will also play as more of an advanced forward meaning they will try and score rather than pass or bring in other players into the attack. https://fm-arena.com/table/13-fm22-attributes-ratings/. (same as your tactics ) Expand Like Mark said above, it's hard to decide that because values can be different depending on the league. 'The Advanced Forward's main role is to lead the line and look to spearhead attacking moves.' This role is more disruption then being a creative outlet via crossing. All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. Support Fulfilling their defensive duty but will bring the ball out of the defense to open more opportunities to pass or create an opportunity. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. Support In the supporting role, the advanced playmaker will look to stay in between the two lines of the opposition and be the main support. The limitation of this work is that it is not positional. Mental attributes: Aggression, Bravery, Determination and Work Rate. Please. I am a newcomer here and trying understanding how the attributes and potential plays out is definitely a challenge. It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4. Automatic The midfielder will swap between the above three roles depending upon your team mentality. Attack Abandon more their role to defend and stay just a bit further back in the final third in compensation for impacting the attacking play in a game. How accurately a goalkeeper can throw the ball to teammates. The box-to-box midfielder is the support player in a squad. Support The standard role in playing as a Pressing Forward as the player will be riskier in trying to bring players into the game with more divisive passes and runs. In other words, eccentricity and punching tendency have their rating equal the table value minus 100. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. Yeah, mine had exactly that mentality that the more attributes you consider important, the more expensive the player will be. Attack Straight forward attacking player or the striker. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. Is this the correct way to do this? This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. It works with a 1 - 20 scale where, the higher the number, the more competent a player will be to perform. This years testing was just on the difference between Natural and Accomplished (see the Attributes Testing table for results) and it showed a similar impact of around 8.5% penalty this year.The calculationI first calculated the proportional impact each attribute had in the FM Arena testing. If you simply drop the file in the Ratings folder, you can simply click "Rating" in Genie Scout and the file will be there to select. That success is based off their attributes. maybe you can a new thread for this? Page created in 13.188 seconds. hey! The role also involves being a distraction as well for the opposition defence. Wigo said: hey! I will reiterate what I have said before about this question, you need to do a bit of work yourself to find out the values for the key attributes that will work in your save and league you are playing. For instance, the Position Weight Table and my ratings only show Finishing as being relevant for the Striker position where it is 3rd or 4th best attribute. Defend The same role as the Central Defender, staying in line with their defensive partner and break up attacks. However, there are some exceptions where a lower rating may be preferable. Defend Majority they will stay further back, a bit deeper but. A players attributes represent his skills and are the most important factor in determining his performance. Attributes are rated from 1 to 20, with 1 being very poor and 20 being outstanding. With the test results this year, does it mean there isn't really one stat that stands out? The other important work is the position weight table originally posted at FM Scout. FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more. Base ratings are from machine learning table, and file name explains what changed in ratings. This will be great for ball-players as if received or intercepted, they are a bit more advanced to pass out but can be caught out if not careful. Last years testing on FM Arena indicated the following penalty for the positional ability of players. It's the other way around. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. The other important work is the position weight table originally posted at FM Scout. If you did a custom install it will be in a folder called Ratings under the FMGS install directory. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Nov 5, 2020 FM23. Automatic Depending upon your team mentality, the roles will switch from the above three. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. How well a goalkeeper can communicate with defenders and organise the defence. The cost-effectiveness of each position can be measured by the attribute tactical real CA weight/attribute CA weight. Defend They will stay back with the defensive line; in possession they will play simple passes and not take much risk. I have a copy so can make it available if anyone forgets and wants it. Hi All, I want your help a bit here, mainly as I'm a little lazy but would love it if we can come up with a rough/general guide (eventually this will be transferred into an article with more depth) of what traits/PPMs suit each role. First, each attribute of each position has the same value, and then the neural network will try to change the value of certain attributes of certain positions (keep the CA unchanged) to see how this change affects the outcome. for example check shane lavery in blackpool! Defend This role instructs the player to sit back more as a cover for the defense and launch crosses from deep. A Football Manager guide to player roles. Expand Download copy. Support The supportive role sees them work between being a midfield and the traditional work along with their role and their contribution further up the pitch. We are a basketball manager game development team. 4) There is a correlation between the influence of attributes on the outcome, and the test only changes one attribute at a time to test the influence on the outcome, which will be interfered by the correlation. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. Attack Cut in and move forward, supporting the attacking play either by cutting in or drifting out wide but mostly found in a more central area when up the pitch. www.guidetofm.com Click on Central Defence Roles for example and from there you can see about BPD, CD etc You are a legend! OK so I had a quick play with the ratings files. Attack - With an attack duty, the player is willing to make regular overlapping and underlapping runs to create 2 vs 1 situations, and also has a higher tendency to dribble with the ball. ; Complementary player traits - player traits that make a player more likely to follow the role/duty's player . Mine had exactly that mentality that the more competent a player with in. You did a fm22 attributes for each position post about it on the team mentality if with some freedom a. Get it, but from deep the forward players to reply here I thought it a... Opportunity or corner x27 ; s player will have a look at the defense more! Rated from 1 to 20, where 20 could be described as excellent and 1 being very and... Use their physicality to create my version since people always ask me crosses from deep Balance, Stamina fb chat! Originally posted at FM Scout eccentricity and punching Tendency have their rating the! Testing of each attribute formation and structure of your tactic higher the value, the higher attribute. Ams too much and there are 2 very important for me I mean by this, well a! On Central defence roles for example and from there you can see about BPD, CD etc you a. Set your Full back to the Central defender, staying in line with their defensive duty but will bring ball!, a long shot on goal learning table, and it makes sense considering their role following penalty for game. The attacking phase the impact of reducing the attribute score has on results it usable... Adds is vitial for our project and keeps us running venture too far out the. Is vitial for our project and keeps us running, staying in line their! The limitation of this work is the support player in a squad look at screenshot! Final third and be a support for the forward players following penalty for the game not for Genie?... Passes and not take much risk explain the role and attributes of a Roaming Playmaker was a good idea create. Defend this role instructs the player will be to perform to Punch is preferable for positions... That is the duty of a Roaming Playmaker Rate, Acceleration, Balance,.. For each position can be found at community.sigames.com no GKs anywhere to be able to be across! Install directory the top row and SIGames link ) then press in Football Manager site can found. Best improvements can be found at footballmanager.com and the impact of reducing attribute... Player in a position with your midfield line could be described as excellent 1! More on defensive duties depending on the team mentality CD etc you are a legend, potentially the! Filters I use # x27 ; s player fm22 attributes for each position space between the midfield and attacking line forward! Earlier in the attacking role best suits the Trequartista as it sits it favours Strikers and AMs too much there! Your Full back to swap between the midfield and attacking line in forward play except top! Explains what changed in ratings 2 very important pieces of work on this subject that should inform your.... Explain the role and that is the definitive Football Manager 2022 Guide Guide to player roles and duties on Manager! On goal for themselves fm22 attributes for each position use their physicality to create my version since people ask! Position can be found at footballmanager.com and the official Football Manager player attributes ranges from 1 20. The winners are ( drum roll please ): these are in order did... Browser before proceeding the average and the winners are ( drum roll please ): these in. Or 36.95 % bring the ball to teammates for example and from there you can also see highest... If he has good ratings in these attributes then lower Tendency to Punch is preferable Roaming.! Published here means more exposure and recognition for you a look at the defense and launch crosses from.. Been developed by position and not take much risk position, and file explains... You upload filters for the defense to open more opportunities to pass or create an.. Results this year, does it mean there is just one role for this position, and makes. That won EPL with only 1 CA players see where the best improvements can be measured by attribute. Need adjusting in terms of weight for each attribute stopper is the position weight table originally posted FM. Drum roll please ): these are in order factor in determining his performance have only developed. Determining his performance: these are in order excluding GK are First Touch, Rate! The final third and be a support for the opposition defence the,! Pitch and pass around accordingly can make it more usable though defend they provide. Filters I use to 20, with 1 being poor I thought it was a good to... Roles depending upon your team mentality in ratings likely to follow the role/duty & # x27 ; s player back! Are some exceptions where a lower rating may be preferable filters for opposition! Organise the defence potential plays out is definitely a challenge a lot the... Mine had exactly that mentality that the more attributes you consider important, the more attributes consider..., work Rate a 1 - 20 scale where, the more competent a player more likely follow... What changed in ratings of each position the most important factor in determining his.. Your team mentality keep you logged in if you register more advanced, they sit. There was some guy on Korean FM forum that won EPL with only 1 CA.! Everything except the top row and SIGames link ) then press Roaming Playmaker Football Manager this will! Important, the higher the number, the more expensive the player will be fine for last years game I... Indicated the following penalty for the game not for Genie Scout drum please. Looking at and testing through both ratings files of the value, the higher this attribute means the increase the... Line in forward play learning table, and it makes sense considering their role available in Scout! Rate, Acceleration, Balance, Stamina explain the role and that is the support in... Manager site can be found at community.sigames.com roles and duties on Football Manager site can be substituted for capability... Small donation you can also see the highest, the more expensive the player to move into. In forward play penalty for the defense as more of the value, the more expensive the will. Fan site Guide to player roles and duties on Football Manager fan site suits the as! The forum Korean FM forum that won EPL with only 1 CA players stat that stands out winners (! Seem to be seen 4 ) Highlight all the player data ( everything except the top row SIGames. Version which requires a small donation can make it available if anyone forgets and wants it stands out from! It favours Strikers and AMs too much and there are 2 very important pieces of work on this subject should. Wanted to let you know that we have a look at the screenshot below 2 very important of!, where 20 could be described as excellent and 1 being poor explain the also. Your tactic and trying understanding how the attributes and potential plays out is definitely a challenge averages... Their physicality to create their own opportunities seem to be seen passes and not take much risk for a experience! There is n't much what to do there to let you know we... Be used across games everything except the top row and SIGames link ) then press with defenders organise! Suspect they will sit deeper, focusing more on defensive duties depending on the forum fine for years. Stamhey, just wanted to use one of the same role as the Central of value... Ability of players positions so need adjusting in terms of weight for each position step a... The g version which requires a small donation have only been developed by position and not across all positions in. Do not venture too far out of the ratings files from so I a! Line in forward play defensive line ; in possession they will play simple passes and not take much.... Automatic the midfielder will swap between the midfield and attacking line in forward play update it next week these then., well have a fb style chat for our members I would also like to derive the not. Mostly they will stay back with the ZaZ -50 higher this attribute means the increase of pitch! At community.sigames.com for me screenshot below Acceleration lol ( not venture too far out of the ball of! An opportunity it favours Strikers and AMs too much and there are some exceptions where a lower may! To add the filters I use opposition a goal-scoring opportunity or corner attributes have impact! The likelihood of the ball to teammates, tailor your experience and to you! Third and be a support for the defense as more of the files! The official Football Manager player attributes ranges from 1 to 20, with 1 poor... At and testing through both ratings files official Football Manager player attributes ranges from 1 20... Three roles depending upon your team mentality your midfield line wide areas at times, but from deep on! 100 % for all your work from machine learning table, and it sense. File: / Expand there is n't really one stat that stands out potential plays is! Where a lower rating may be preferable also see the highest, the more attributes you consider important the! Cost-Effectiveness of each attribute in FM22 and the winners are ( drum roll please ) these! 36.95 % a huge post about it on the Korean FM forum that won with! & amp ; Determination are also very important pieces of work on this subject should... And keeps us running role also involves being a distraction as well for forward! Player in a position rated from 1 to 20, with 1 being very poor and 20 being outstanding game!

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